| Computer Science and Information Technology | Lifetime | 583 | TW 8 | 99.82 |
| Psychology and Behavioral Sciences | 2021-2025 | 95 | TW 2 | 99.78 |
| Computer Science and Information Technology | 2021-2025 | 358 | TW 6 | 99.76 |
| Education | 2021-2025 | 253 | TW 4 | 99.26 |
| Literature, Linguistics and Cultural Studies | 2021-2025 | 444 | TW 2 | 96.71 |
| Information Systems | Lifetime | 95 | TW 6 | 99.86 |
| Computer Science Applications | Lifetime | 55 | TW 2 | 99.26 |
| Developmental and Educational Psychology | Lifetime | 277 | TW 2 | 99.02 |
| Computer Networks and Communications | Lifetime | 573 | TW 8 | 98.82 |
| Educational Technology and Online Learning | Lifetime | 412 | TW 5 | 97.57 |
| Information Systems and Management | Lifetime | 455 | TW 19 | 96.97 |
| Higher Education | Lifetime | 597 | TW 3 | 96.39 |
| Industrial and Manufacturing Engineering | Lifetime | 753 | TW 15 | 94.13 |
| Human-Computer Interaction | Lifetime | 488 | TW 5 | 88.86 |
| Developmental and Educational Psychology | 2021-2025 | 6 | TW 2 | 99.88 |
| Computer Science Applications | 2021-2025 | 14 | TW 2 | 99.70 |
| Higher Education | 2021-2025 | 33 | TW 2 | 98.97 |
| Information Systems | 2021-2025 | 282 | TW 6 | 98.73 |
| Mobile Learning in Education | Lifetime | 3 | TW 3 | 99.83 |
| Educational Technology and Assessment | Lifetime | 9 | TW 4 | 99.12 |
| Educational Games and Gamification | Lifetime | 26 | TW 2 | 99.40 |
| Online Learning and Analytics | Lifetime | 31 | TW 3 | 99.41 |
| Innovative Teaching and Learning Methods | Lifetime | 91 | TW 4 | 99.31 |
| Education and Learning Interventions | Lifetime | 134 | TW 4 | 97.27 |
| IoT-based Smart Home Systems | Lifetime | 107 | TW 6 | 97.02 |
| Online and Blended Learning | Lifetime | 254 | TW 10 | 98.30 |
| Multimedia Communication and Technology | Lifetime | 198 | TW 3 | 96.96 |
| Impact of Technology on Adolescents | Lifetime | 388 | TW 11 | 96.86 |
| Intelligent Tutoring Systems and Adaptive Learning | Lifetime | 140 | TW 3 | 96.53 |
| Mobile Ad Hoc Networks | Lifetime | 542 | TW 12 | 97.07 |
| Technology Adoption and User Behaviour | Lifetime | 752 | TW 50 | 96.23 |
| Innovative Teaching Methods | Lifetime | 280 | TW 11 | 94.35 |
| Teaching and Learning Programming | Lifetime | 341 | TW 6 | 95.03 |
| Context-Aware Activity Recognition Systems | Lifetime | 727 | TW 11 | 93.77 |
| Peer-to-Peer Network Technologies | Lifetime | 656 | TW 7 | 94.24 |
| Advanced Computing and Algorithms | Lifetime | 85 | TW 1 | 90.49 |
| Augmented Reality Applications | Lifetime | 741 | TW 12 | 92.35 |
| Visual and Cognitive Learning Processes | Lifetime | 273 | TW 4 | 93.64 |
| Wireless Networks and Protocols | Lifetime | 841 | TW 31 | 93.65 |
| Educational Research and Pedagogy | Lifetime | 437 | TW 10 | 89.01 |
| ICT in Developing Communities | Lifetime | 333 | TW 2 | 88.55 |
| Learning Styles and Cognitive Differences | Lifetime | 166 | TW 5 | 87.65 |
| Security in Wireless Sensor Networks | Lifetime | 704 | TW 24 | 88.48 |
| IPv6, Mobility, Handover, Networks, Security | Lifetime | 988 | TW 38 | 87.44 |
| Open Education and E-Learning | Lifetime | 865 | TW 13 | 83.37 |
| Mobile and Web Applications | Lifetime | 281 | TW 6 | 79.48 |
| Subtitles and Audiovisual Media | Lifetime | 393 | TW 16 | 79.50 |
| Digital Storytelling and Education | Lifetime | 680 | TW 12 | 79.56 |
| Library Collection Development and Digital Resources | Lifetime | 855 | TW 6 | 77.96 |
| Educational Games and Gamification | 2021-2025 | 5 | TW 2 | 99.53 |
| Online Learning and Analytics | 2021-2025 | 29 | TW 2 | 98.99 |
| Innovative Teaching and Learning Methods | 2021-2025 | 27 | TW 2 | 98.67 |
| Education and Learning Interventions | 2021-2025 | 45 | TW 4 | 94.87 |
| Teaching and Learning Programming | 2021-2025 | 49 | TW 5 | 96.94 |
| Mobile Learning in Education | 2021-2025 | 29 | TW 4 | 94.64 |
| Innovative Teaching Methods | 2021-2025 | 91 | TW 5 | 90.53 |
| Online and Blended Learning | 2021-2025 | 187 | TW 11 | 90.91 |
| Virtual Reality Applications and Impacts | 2021-2025 | 448 | TW 10 | 88.66 |
| Visual and Cognitive Learning Processes | 2021-2025 | 49 | TW 1 | 86.43 |
| Intelligent Tutoring Systems and Adaptive Learning | 2021-2025 | 105 | TW 2 | 85.38 |
| Education and Critical Thinking Development | 2021-2025 | 757 | TW 11 | 82.13 |
| Experimental Learning in Engineering | 2021-2025 | 277 | TW 4 | 76.00 |
| Augmented Reality Applications | 2021-2025 | 849 | TW 17 | 73.61 |
| Reflective Practices in Education | 2021-2025 | 181 | TW 5 | 69.31 |
| AI in Service Interactions | 2021-2025 | 749 | TW 16 | 68.85 |
| Grit, Self-Efficacy, and Motivation | 2021-2025 | 370 | TW 3 | 62.61 |