| Business, Management and Decision Sciences | Lifetime | 152 | ES 3 | 99.93 |
| Social Sciences, Law and Public Affairs | Lifetime | 441 | ES 3 | 99.91 |
| Business, Management and Decision Sciences | 2021-2025 | 325 | ES 10 | 99.56 |
| Computer Science and Information Technology | 2021-2025 | 735 | ES 7 | 99.35 |
| Sociology and Political Science | Lifetime | 156 | ES 1 | 99.93 |
| Information Systems and Management | Lifetime | 21 | ES 1 | 99.78 |
| Marketing | Lifetime | 69 | ES 2 | 99.74 |
| Organizational Behavior and Human Resource Management | Lifetime | 116 | ES 2 | 99.68 |
| Tourism, Leisure and Hospitality Management | Lifetime | 111 | ES 5 | 96.44 |
| Communication | Lifetime | 875 | ES 27 | 93.94 |
| Information Systems and Management | 2021-2025 | 37 | ES 4 | 98.94 |
| Sociology and Political Science | 2021-2025 | 516 | ES 18 | 98.67 |
| Artificial Intelligence | 2021-2025 | 532 | ES 3 | 97.89 |
| Marketing | 2021-2025 | 189 | ES 7 | 97.54 |
| Human-Computer Interaction | 2021-2025 | 83 | ES 3 | 95.92 |
| Digital Marketing and Social Media | Lifetime | 5 | ES 1 | 99.92 |
| Technology Adoption and User Behaviour | Lifetime | 13 | ES 1 | 99.87 |
| Organizational Management and Innovation | Lifetime | 8 | ES 6 | 99.40 |
| Customer Service Quality and Loyalty | Lifetime | 26 | ES 1 | 99.77 |
| Consumer Retail Behavior Studies | Lifetime | 21 | ES 1 | 99.55 |
| Consumer Behavior in Brand Consumption and Identification | Lifetime | 86 | ES 2 | 99.25 |
| AI in Service Interactions | Lifetime | 25 | ES 1 | 98.61 |
| Virtual Reality Applications and Impacts | Lifetime | 191 | ES 11 | 97.64 |
| Advertising and Communication Studies | Lifetime | 101 | ES 88 | 96.83 |
| Wine Industry and Tourism | Lifetime | 205 | ES 25 | 95.66 |
| Organic Food and Agriculture | Lifetime | 465 | ES 19 | 92.93 |
| Media Influence and Health | Lifetime | 638 | ES 6 | 88.98 |
| Sharing Economy and Platforms | Lifetime | 723 | ES 50 | 84.12 |
| Social Robot Interaction and HRI | Lifetime | 691 | ES 22 | 85.91 |
| Digital Communication and Language | Lifetime | 490 | ES 22 | 80.62 |
| Logistics and Transportation Systems | Lifetime | 56 | ES 10 | 72.44 |
| Flow Experience in Various Fields | Lifetime | 334 | ES 19 | 54.44 |
| Technology Adoption and User Behaviour | 2021-2025 | 31 | ES 2 | 99.34 |
| Consumer Retail Behavior Studies | 2021-2025 | 21 | ES 2 | 98.89 |
| AI in Service Interactions | 2021-2025 | 17 | ES 1 | 98.23 |
| Virtual Reality Applications and Impacts | 2021-2025 | 56 | ES 3 | 97.45 |
| Digital Marketing and Social Media | 2021-2025 | 168 | ES 7 | 97.97 |
| Flow Experience in Various Fields | 2021-2025 | 37 | ES 2 | 70.12 |
| Media Influence and Health | 2021-2025 | 483 | ES 8 | 69.91 |
| Social Robot Interaction and HRI | 2021-2025 | 824 | ES 29 | 57.37 |