| Digital Games and Media | Lifetime | 14 | CA 2 | 99.38 |
| Educational Games and Gamification | Lifetime | 22 | CA 2 | 99.49 |
| Impact of Technology on Adolescents | Lifetime | 161 | CA 3 | 98.43 |
| Innovative Human-Technology Interaction | Lifetime | 71 | CA 7 | 98.47 |
| Interactive and Immersive Displays | Lifetime | 123 | CA 14 | 98.03 |
| Media Influence and Health | Lifetime | 92 | CA 4 | 97.19 |
| Virtual Reality Applications and Impacts | Lifetime | 209 | CA 12 | 97.47 |
| Flow Experience in Various Fields | Lifetime | 12 | CA 3 | 96.70 |
| Digital Mental Health Interventions | Lifetime | 306 | CA 7 | 96.36 |
| Tactile and Sensory Interactions | Lifetime | 714 | CA 60 | 95.40 |
| Behavioral Health and Interventions | Lifetime | 893 | CA 61 | 95.87 |
| Color perception and design | Lifetime | 455 | CA 23 | 94.50 |
| Technology Use by Older Adults | Lifetime | 253 | CA 17 | 93.71 |
| Artificial Intelligence in Games | Lifetime | 150 | CA 14 | 93.17 |
| Gaze Tracking and Assistive Technology | Lifetime | 671 | CA 40 | 91.97 |
| Emotion and Mood Recognition | Lifetime | 432 | CA 12 | 91.41 |
| Creativity in Education and Neuroscience | Lifetime | 709 | CA 27 | 89.22 |
| Mind wandering and attention | Lifetime | 228 | CA 31 | 88.85 |
| Usability and User Interface Design | Lifetime | 543 | CA 36 | 90.46 |
| Digital Games and Media | 2021-2025 | 3 | CA 1 | 99.49 |
| Impact of Technology on Adolescents | 2021-2025 | 48 | CA 2 | 98.46 |
| Media Influence and Health | 2021-2025 | 43 | CA 1 | 94.86 |
| Mind wandering and attention | 2021-2025 | 28 | CA 5 | 92.14 |
| Digital Mental Health Interventions | 2021-2025 | 430 | CA 13 | 90.21 |
| Educational Games and Gamification | 2021-2025 | 224 | CA 3 | 89.83 |
| Sexuality, Behavior, and Technology | 2021-2025 | 248 | CA 21 | 87.89 |
| Innovative Human-Technology Interaction | 2021-2025 | 365 | CA 27 | 80.89 |
| Bullying, Victimization, and Aggression | 2021-2025 | 641 | CA 23 | 66.91 |
| Personality Traits and Psychology | 2021-2025 | 676 | CA 29 | 52.14 |
| Artificial Intelligence in Games | 2021-2025 | 416 | CA 24 | 44.36 |
| Flow Experience in Various Fields | 2021-2025 | 123 | CA 8 | 43.66 |